Updated: Jun 5, 2019
Designer: Bernhard Lach and Uwe Rapp
Player Count: 2-4
Age Appropriateness: 8+
Playtime: 30 Minutes
This game has a real simple theme consisting of dropping geometric shapes carefully into a plastic vertical drop zone in this abstract dexterity game. Where this game may lack in theme, you will find it makes up mightily with it's immense fun during gameplay. Even if you choose your games highly upon thematic value, I would recommend at least giving this game a try. It's simplicity and table presence brings so much joy to every playthrough it has encountered with me so far.
"Drop It is about letting go, with the pieces you drop landing somewhere in the vertical game board, ideally where they'll score the most points, but the tiles bounce around and don't always land where you expect them to! In more detail, each turn the active player drops one of their pieces into the slot of the game board. The player scores points for the highest level that the piece touches and for any special locations that it touches, but if the piece touches anything of the same shape or color, then you score nothing! What's more, certain pieces are forbidden at certain spots on the edge of the playing area."
What We Think
Gameplay & Rules
This game is super simple and easy to teach to all ages. You begin by grabbing the colored pieces you wish to use during the game. Two players grab two sets of colors, three players grab one full set and three pieces out of the remaining set, and four players all grab their own color set. Once you have your pieces you take turns dropping them into the plastic vertical board trying to gather as many points as possible while trying not to break any rules which while cause you to lose any points you scored that turn. To start off I would recommend using the rules: same shapes cannot touch, same colored pieces cannot touch, and pieces cannot touch the wall/floor section of the same color it is. However, other variants allow you to add rules such as changing the wall/floor section to certain pieces instead of colors you must avoid. You can also mix and match the variants having the floor stay as colored sections, but changing the walls to shapes that must be avoided.
Now lets get back to how you score! Once the piece has landed and has not broken any rules, you check to see how high the piece landed and if it is touching any bonus circles. The higher the pieces start landing the more points you will receive, starting from one point up to eight points at the very top. The bonus circles I mentioned earlier are spread throughout the board which can be found as small opaque looking circles with a number on the circle denoting it's bonus point value. That is all it takes to play this wonderful game! Continue to drop and try to get higher and higher to score more points. Those bonus circle points really come in handy to increase your lead, and they don't go away after another player scores them. You can knock other pieces out of the way if they fully encompass the circle or both players be touching the same circle. The rulebook is just as simple as the game, and clearly walks you through setup, gameplay, and different variants with ease. The way pieces drop will be frustrating to some players, but I found that I just becomes hilarious after awhile. We were filled with so much laughter after pieces start bouncing in crazy ways piece after piece, so you start to not feel bad at your lackluster initial drops. You will have some amazing games where pieces drop and land in ways that you would think is physically impossible. Another cool variant includes playing with Jokers, which you can use to make a voided piece that you dropped and is breaking one or more rules actually count. These jokers are very valuable towards the end of the game. Don't fret if you don't find a good opportunity to use your jokers, because the jokers you don't use will add three points for each one you have.
Components & Art
Not much to discuss as far as art, but the game does presents itself in a fun and colorful way. The components are well made and create an awesome table presence, especially after playing a game and looking at your little wall you and others have created which reminds me somewhat of mosaics. The solid wooden pieces, sturdy acrylic board, and thick card board will give this game the ability to withstand a lot of playthroughs. The score board is pretty bland, consisting of square cubes revolving around a track to keep up with your score. However, you hardly pay attention to it simple nature as you will be locked in vertical game board as pieces move and knock each other around.
Here at Green Akers Games we love games. It sometimes can be difficult to be a reviewer since almost every game has at least something to love about it! So what we like to do is simply let our readers/viewers know if we think this game is a game we’d choose to pay for, play, and recommend to others without hesitation. A 3 out of 3 is a perfect score while anything less means the game has missed the mark somewhere in our eyes! Please keep in mind, our perception of or feelings about any game should not trump your feelings about that game. We believe that if a game interests you that you should at least give it a shot! Utilize your local FLGS or local gaming group to test out games before you decide to go all in!
Drop It gets a 3/3 from us. I would highly recommend this game for everyone to add to their collection as it is one of my favorite family and dexterity games. This game brings back memories of another classic dropping game, Connect Four, but Drop It adds dexterity to the mix which creates a ton of fun. Like I mentioned earlier, there will be plenty of games in which pieces will baffle you on how they landed or avoided breaking rules. Dropping a piece for a high score in a difficult way proves to be very satisfying. My game group is super competitive that we have taken pictures of pieces and zoomed in to prove the aren't touching another shape or breaking another rule. I don't really have a negative for this game. My plastic board was slightly warped in the middle section from about 4-6 on the scoring areas which allowed pieces to fall side by side instead of on top of each other. However, KOSMOS replaced it for free! They were extremely quick and courteous to my email and I have another vertical board on the way. I would also have no problem paying for Drop It at it's current price point or pulling it out of the closet on the regular to play! Please remember, just because we like the game does not mean YOU will since not every game is for everyone. However, this abstract dexterity game is so amazing to me and really has a fun table presence. This will be such a great addition to you collection!
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